Author Archives: Agnes Cameron

Reflection 3 ↝ Technical Skills

The most appropriate foundation we can imagine right now is one that fosters both the inclination and ability to participate in this process—to articulate current social and cultural phenomena as a group in order to work parallel to them individually. … Continue reading

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Case Study 3 ↝ Feedback ↝ CCI Wiki

“How do you learn the things you don’t know you don’t know?” (Taeyoung, 2020) I shared the concern of other staff in the PGCert workshop around students not realising when they lack core technical skills, and I’m interested in the … Continue reading

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Microteaching ↝ Laptop Disassembly

[students] realize that these artifacts are in fact the result of much thought, iteration, and analysis; i.e., the design process. These products do not just “happen”. (Shepperd, 1992) For my microteaching exercise, I chose to run a laptop disassembly task … Continue reading

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Reflection 2 ↝ Object Based Learning

I found the object-based learning lecture interesting for a few reasons. I’d slightly misunderstood what object-based learning was, and it was interesting to hear about different frameworks that got learners to do most of the talking in class. The one … Continue reading

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Case Study 2 ↝ Planning ↝ Jumpstart

I’m interested in a trend observed by myself and colleagues at the CCI where some digital skills that are assumed prerequisites for our courses are now unfamiliar to a large fraction of incoming students. Examples of these include: This trend … Continue reading

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Case Study 1 ↝ Diverse Learners ↝ PEMbroider

The Creative Computing Institute (CCI) offers courses ranging from year-long diplomas to 3-year degrees, with most incoming students having little or no prior knowledge of coding or electronics. Learning these complex skills in a limited timeframe requires self-directed practice, yet … Continue reading

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Reflection 1 ↝ Workshop 1

This first workshop contained a discussion of different teaching case studies, and short readings from UAL’s Spark journal. The Spark pieces in particular I really enjoyed — there was something really satisfying about reading research on one’s immediate environment. The … Continue reading

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PGCert ↝ Introduction

Making “computer” mean computer-feelings and not computer-devices shifts the boundaries of what is captured by the word. It removes a great many things – smartphones, language models, “social” “media” – from the domain of the computational. It also welcomes a … Continue reading

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